Gameplay Notes

Gear Changes

• Nanite Ray
        o Collision radius increased from .75 to 1.5
        o Decal size and actual collision radius are 1:1 now, and should match up much better w/ the FX size

Pilot Changes

• Plutus’ Special Move: Paradigm Shift
        o   Can now be cast on units that are under pathing-restricted motion: Thrusters, Boosters, Momentum Shifter, and Fury's Stunning Entry
Miscellaneous Notes
• Alpha Phage
       o   Now displays AoE on mouseover
• There is now a mute button for in-draft and in-game chat
       o   Currently, using the mute option will mute all players on your team (WIP)
       o   Mute options transfer, so if you mute your teammates in draft, they will remain muted once the match starts
• There is no longer a full screen Victory / Defeat screen after a match is completed – players are taken directly to the Match Results screen

Bug Fixes

• Fixed an issue where Landfall did not snap to the edge of the navmesh
• Fixed an issue where Omnipresence did not snap to the edge of the navmesh
• Fixed an issue where Challenges could be issued to Friends that were offline
• Fixed an issue where Player Name could display help text in Team Match Modes depending on what the Player’s Name was
• Fixed an issue where the Party UI would not update to display a changed username without a client restart
• Fixed an issue where Objective hover tooltips could be shown before Objectives were displayed in the Draft Sequence
• Fixed an issue where 3v3 match rewards were incorrectly shown as ‘Ranked Multiplayer Bonus’ in the Match Results screen
• Fixed an issue where the Restorative Downlink VFX would stack if multiple units with the software were standing on the same tower
• Fixed an issue where Healthbars would briefly detach from units that took damage while Stealth Plating was active
• Fixed an issue where the quickmatch queue ‘Searching’ bar was overlapping with the 3rd goal in Pilot Contracts on 4k resolution
• Fixed an issue where the 3VAI match search setting would get re-enabled in the quickmatch Queue options after a match was completed
• Fixed an issue where the gear cards for Summoner’s Husk and Summoner’s Cocoon did not list the rate that stacks were generated
• Fixed an issue where the gear card for Resource Redirector did not list the time the unit needed to stand still before the software would activate
• Fixed an issue where the gear card for Obscure Vitality did not list its reset cooldown
• Fixed an issue where gear cards for summon abilities like Lapse Generator, Replicating Rifle, and Cloning Laser did not list the summons’ AA range
• Fixed an issue where Alpha Phage would continue to play its HP Buff FX after reaching maximum stacks
• Fixed an issue where a player could run a pilot contract an additional time without finishing the last session of the contract
• Fixed an issue where players could receive dropship healing benefits from an area that didn’t have a dropship on the 4th tutorial
• More minor localization fixes
• Minor SFX fixes

Known Issues

• There are known issues with words bleeding outside of their bounding boxes for every language other than English. Fixes are on the way
• Locking Observer slots in Custom Matches only works when both slots are empty
• The Private Match setting only works when the game is already created, so someone can join in-between
• Hive Link does not have a cast ring around hives to show where the ability can be cast
• The ‘Easy Pickings’ achievement does not count Hives killed by a teammate towards the goal
• Global Chat does not reflect your changed name until you have restarted the game
• Party members that did not initiate a seek will see incorrect checkboxes sometimes (WIP)