This week's patch notes are here, Commanders! Version 2055 is incoming Wednesday, May 10.

Gameplay Notes

  • A quicker tutorial experience has been added for new players
    • Three quick missions starring Recon, focusing on 1-rig control
  • Pings
    • The ping radial (default key: V) has been redesigned, and now allows players to quickly swipe their mouse in the direction of the ping they want to issue
    • Positive and negative pings can still be issued using Alt-click and Ctrl-Alt-click, respectively
  • Various AI improvements have been implemented (WIP)
    • The player can issue positive pings to guide AI towards certain areas of the map
    • The AI currently only responds to positive pings
    • The AI will respond to player pings directly on Vision Towers, the Uplink, Hives, Kavash, Rigs, and the Dropship

Miscellaneous Notes

  • Play Menu flow has been updated
    • The new, shorter tutorial is now located in the ‘Learn’ Menu
    • Pilot Training Missions are now located in the ‘Play’ Menu
  • Quickmatch Window
    • The Quickmatch Window has been updated
    • Queues have been separated into ‘Team Up’ modes (Team 3v3) and ‘Duel’ modes (1v1)
    • There is now a mouseover window for each queue option that describes the mode and any unlock requirements for the mode
    • There is now a checkbox option to auto-minimize the Quickmatch Window once the player has started searching
  • Gear crates in the shop are now based off Corporations instead of seasons. The gear available in these crates will be specific to that Corporation. (Such as Wallace Grumlin, Song, etc.) Due to this, various gear pieces will also have a change in manufacturer

    Comments: Labeling gear crates based on the corporation that manufactured them makes it easier for players to understand what types of gear they can expect to receive in those crates. It also gives us some creative freedom to explore and flesh out the corporations that hold power throughout the solar system.
  • Some transmissions have received text and icon updates
  • Hive Link’s destination FX has been updated

Bug Fixes

  • Fixed an issue where Hive idle animations would freeze after aggroing the hive and then walking away
  • Fixed an issue where the dormant Hive idle animation would pause a bit before looping 
  • Fixed an issue with the timing of one of the Boss abilities so the animations and FX no longer cut off early
  • Fixed an issue where custom lobby options’ hover text would not appear correctly due to inconsistent hitbox areas – this issue is fixed now but there is a 500ms delay before help text appears
  • Fixed an issue where killing the Boss while it was performing its stun attack resulted in the animation persisting beyond the Boss’ death
  • Fixed an issue where the Blueprints menu was misaligned
  • Fixed an issue where transmissions borders were appearing incorrectly
  • Fixed some text alignment issues with transmissions
  • Fixed an issue where rigs would rubber-band onto elevators within the tutorial missions
  • Fixed an issue where Ranked matches displayed ‘Unranked’ in the Watch Menu
  • Fixed an issue where Graphene Matrix’s shield FX would stay in place briefly after blocking an attack
  • Fixed an issue that prevented players from searching for 1v1 modes after a party invitee left the party
  • Minor localization fixes
  • Minor SFX fixes

Known Issues

  • AVG antivirus software may incorrectly flag the Dropzone client as malicious. We have reached out to them to whitelist the client. In the meantime, you should be able to manually allow your antivirus software to allow the Dropzone client to run
  • There are known issues with words bleeding outside of their bounding boxes for every language other than English. Fixes are on the way
  • Locking Observer slots in Custom Matches only works when both slots are empty
  • The Private Match setting only works when the game is already created, so someone can join in-between
  • Hive Link does not have a cast ring around hives to show where the ability can be cast
  • The ‘Easy Pickings’ achievement does not count Hives killed by a teammate towards the goal
  • Global Chat does not reflect your changed name until you have restarted the game
  • Party members that did not initiate a seek will see incorrect checkboxes sometimes (WIP)

Let us know what you think about these changes in the forums, Commanders!