Sparkypants Studios is seeking a qualified Build Engineer for continuing development on our live digital CCG, The Elder Scrolls: Legends. You will be working closely with the Engineering group, as well as collaborating with other disciplines including Art, Design, Production, and QA. Your work will involve developing and improving our build and deploy systems across all teams, environments and platforms.
Sparkypants is low on hierarchy and high on experience. Our mission is to create the best games for ourselves, our partners, and our players and to do so in a sustainable way.
Work with the engineering team to design and define development infrastructure
Have responsibility for end to end development infrastructure systems from game code changes to reporting systems
Ownership of client and server build and deployments systems
Work with engineering and QA to support and provide automated testing, smokes, and reporting systems
Author clear, maintainable, portable code
Test and refine code and systems throughout the development cycle of the project
Accurately estimates his/her schedules and delivers high quality work products to that schedule
SKILLS AND QUALIFICATIONS
Bachelor’s degree in Computer Science or Computer Engineering
Experience with source control systems and branching knowledge, including Perforce, Git and GitFlow.
Expertise with scripting languages and build tools
Familiarity with bot driven automated systems
Familiarity with server deployment systems
Experience with asset dependency systems
Experience with related build technologies include package management binary repositories
Substantial knowledge of multiple different OS, among them Windows, MacOS, Linux, Android, iOS
Experience with Unity and mobile development / packaging / deployment
Experience with various IDEs and development environments such as Visual Studio, XCode
Experience with Continuous Integration/Continuous Delivery processes using various tools like TeamCity, Github, Jira.
Experience with AWS, Azure etc
Familiarity and understanding of C#, .NET, Java, C++.
Must have efficient organization and communication skills and ability to prioritize and execute ideas within a schedule.
Be a detail oriented person who takes satisfaction in a job well done
Professional software development experience C, C++ or Java or equivalent
Familiarity with basic statistics
Experience w/ console OSs/platforms such as Xbox, Playstation, Switch
Experience with SQL/NoSQL/etc.
This is a full-time, onsite position in our Baltimore studio. Cover letter and resume should be emailed with subject line “Build Engineer” to email@example.com