Rob has been programming AAA games for over a decade, bringing all sorts of things to life.
He has worked in many areas including AI, Combat,
Animation, FX, Player Controls, Cameras and Scripting across titles like Ratchet:Deadlocked, Resistance: Fall of Man, Fracture, Fear 3
and The Elder Scrolls Online.
Rob enjoys long walks on the beach, sunsets, poetry, kittens, napping and double rainbows.